Children's Books Books

Entertainment & Games Books
1. World of Warcraft Master Guide, Second Edition
2. The Ultimate Official Guide, Volume 1 (Disney Club Penguin)
3. The Official Pokémon Handbook
4. Microsoft Train Simulator: Sybex Official Strategies & Secrets
5. 3D Game Programming for Teens
6. Serious Games: Games That Educate, Train, and Inform
7. Myst: Revised and Expanded Edition: The Official Strategy Guide (Prima's Secrets of the Games, Vol 1)
8. Game Art for Teens (Game Development Series)
9. Game Design for Teens (Premier Press Game Development)
10. .hack Infection (Part 1) Official Strategy Guide

Scientology and Big Brother?
Big brother, of George Orwell's'1984' fame could take a lesson in how to erase the memory of people from the Church of Scientology.

Tonya Blount, Noted Author and Domestic Violence Advocate, and Niambi Jarvis, CEO of Hiyaah Power.com, Address Domestic Violence During BET.com Spotlight
40 powerhouse women have come together to address the domestic violence epidemic in the soon to be released 100 Words of Wisdom for Women: A 31-Day Exercise in Empowerment. Two women associated with the project, Tonya Blount, author of Leaving the Wilderness and Niambi Jarvis, CEO of Hiyaah Power.com and co-editor of 100 Words of Wisdom for Women discuss domestic violence and its effect on women in an article posted by BET.com entitled “Domestic Violence and the Black Woman.”

Hyponicotinaphobia, the Fear of Not Smoking a Cigarette
Many quit smoking organisations spend much of their time telling smokers why they should quit. This is generally a pointless exercise because most smokers already know why they should. What they donÂ’t know is how can they quit and not feel anxious and miserable at the same time, emotions that no one likes to experience. [PRWEB Aug 16, 2005]

Uninspired? Stressed? Depressed? Out of control? Author Becky Due Shares Her Inspiring Story and Simple Steps To Happiness
"I remember walking the halls of hotels looking for uneaten food on room-service trays. I remember being too cold to sleep. I remember being so alone, desperately wanting somebody to talk to me, but being too afraid of anybody knowing the truth of my life," says Becky Due, author of "The Gentlemen's Club." [PRWEB Jul 8, 2005]





Books - Computers - Entertainment & Games


View Book 'World of Warcraft Master Guide, Second Edition'



World of Warcraft Master Guide, Second Edition
Authors: BradyGames.
Paperback, 400 pages
Publisher: Brady Games
Publication Date: 2006-10-06
Edition: 2

Reviews :

   

BradyGames’ World of Warcraft Master Guide, Second Edition includes the following:

  • Class strategies, abilities and talents.
  • Essential stats and updated strategies for each of the 8 races and 9 classes for both the Horde and Alliance.
  • Updated must-have quest data--contacts, objectives, item rewards and more.
  • Updated profession sections provide data on created items, requirements and item components.
  • Weapon, armor and item tables, ability and spell lists, and bestiary.
  • Updated maps of each city and region, with call outs for characters, quest locations, dungeons, and more.

Platform: PC

Genre: Role-Playing Game

This product is available for sale worldwide....



  $24.99    New Price: $13.84

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The Ultimate Official Guide, Volume 1 (Disney Club Penguin)
Authors:
Paperback, 192 pages
Publisher:
Publication Date:




  Best Price: $5.9

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View Book 'The Official Pokémon Handbook'



The Official Pokémon Handbook
Authors: Maria S. Barbo.
Paperback, 160 pages
Publisher: Scholastic Inc.
Publication Date: 1999-11-01
Edition: Deluxe Collector's



  $12.99    New Price: $4.99

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View Book 'Microsoft Train Simulator: Sybex Official Strategies & Secrets'



Microsoft Train Simulator: Sybex Official Strategies & Secrets
Authors: David Chong. Rick Selby. Richard Wayne Smith.
Paperback, 272 pages
Publisher: Sybex
Publication Date: 2001-06-12
Edition: 1st

Reviews :

    --This exclusive official guide puts you in the engineer's seat with complete coverage of Train Simulator's extensive train and track modeling features.
--Delivers detailed statistics and strategies for every route and train, plus full coverage of the game's unique operational challenges.
--Also features an online companion site for updated information on the train simulator community after the game's release. ...



  $29.99    New Price: $19.7

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View Book '3D Game Programming for Teens'



3D Game Programming for Teens
Authors: Eric D. Grebler.
Paperback, 440 pages
Publisher: Course Technology PTR
Publication Date: 2006-05-18
Edition: 1

Reviews :

    "3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including WildTangent. Part two covers JavaScript and Web programming and illustrates multiple concepts including variables, loops, and arrays. The final part of the book brings all of the concepts learned together, as you incrementally build a 3D game as each skill is introduced. "3D Game Programming for Teens" assumes no prior programming experience and focuses on teaching the basic skills needed to build a simple 3D game. Once you have mastered the basics, you can apply each skill to more complex game engines and game building. Helpful definitions, examples, sample code, and a hands-on tutorial approach make the book a simple yet complete introduction to 3D game programming....



  $29.99    New Price: $17.5

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Short News
RMCWR Offers Weekend Writing Retreat September 22-25, 2005
Writers invited to escape to the beautiful Fraser Valley in Colorado to focus on and improve their craft. [PRWEB Aug 16, 2005]

Australia Welcomes Taino Latina Speaker Eve Sanchez Silver Tour: Lethal Legacy: The Abortion-Breast Cancer Link
Australia and New Zealand heartily welcomes Taino Latina Eve Sanchez Silver';s month-long lecture tour entitled:Lethal Legacy: The Abortion-Breast Cancer Link [PRWEB Oct 7, 2005]

 


View Book 'Serious Games: Games That Educate, Train, and Inform'



Serious Games: Games That Educate, Train, and Inform
Authors: David Michael. Sande Chen.
Paperback, 312 pages
Publisher: Course Technology PTR
Publication Date: 2005-10-10
Edition: 1

Reviews :

    Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. "Serious Games: Games That Educate, Train, and Inform" teaches game developers how to tap into the rapidly expanding market of serious games. Explore the numerous possibilities that serious games represent such as the ability to teach military training in a non-lethal environment and the ability to convey a particular political viewpoint through a game's storyline. You'll get a detailed overview of all of the major markets for serious games, including the military, educators, government agencies, corporations, hospitals, non-profit organizations, religious groups, and activist groups. Discover the goals of each market, the types of games on which they focus, and market-specific issues you need to consider. Case studies of how professionals in these various markets utilize games provide ideas and inspiration as well as credibility for serious games. "Serious Games" shows you how to apply your game development skills to a new and growing area and also teaches you techniques to make even entertainment-based games richer and more meaningful....



  $34.99    New Price: $20

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View Book 'Myst: Revised and Expanded Edition: The Official Strategy Guide (Prima's Secrets of the Games, Vol 1)'



Myst: Revised and Expanded Edition: The Official Strategy Guide (Prima's Secrets of the Games, Vol 1)
Authors: Rick Barba. Rusel Demaria.
Paperback, 192 pages
Publisher: Prima Games
Publication Date: 1995-03-22
Edition: Rev Sub

Reviews :

    Welcome to the Mysterious island!
Are you feeling a bit Mystified? Does
everything seem all Mysty? Are you
thinking you might have Myst something?
Well, you've come to the right place for help. Myst:
The Official Strategy Guide Revised and Expanded Edition

is the #1 bestselling, ultimate, authoritative source for answers and information about Myst Island and the Ages of Myst. Inside you'll find:
A complete, fictionalized walkthrough of Myst
Detailed examinations of the puzzles and reasoning behind them
Screen images of the most important locations
Overhead views of Myst Island and the Ages
"Quick and Dirty" solutions if you're in a hurry

Also:
A revealing interview with Myst game designers Rand and Robyn Miller
Early sketches and concept materials used to create the Myst environment
Special renderings of objects from the world of Myst
About the Author
Rusel DeMaria is head of DeMaria Studio. He has written and collaborated on numerous computer and video game books, including The 7th Guest: The Official Strategy Guide, X-Wing: The Official Strategy Guide, and Earthworm Jim Official Game Secrets(all from Prima).
Rick Barba is the author of numerous electronic entertainment books, including DOOM Battlebook, and Under a Killing Moon: The Official Strategy Guide (all from Prima)....



  $19.95    New Price: $6.28

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View Book 'Game Art for Teens (Game Development Series)'



Game Art for Teens (Game Development Series)
Authors: Les Pardew.
Paperback, 304 pages
Publisher: Course Technology PTR
Publication Date: 2004-03-23
Edition: 1

Reviews :

    If you're a beginner searching for an easy-to-follow guide to creating artwork for games, "Game Art for Teens" is the ideal tool! Assuming no prior knowledge, it contains several step-by-step projects covering character modeling and animation, world and level creation, special effects, and art for 2D games. It focuses on 3D model building, texturing, and animation along with traditional 2D painting and photo manipulation. It also includes software tools for students to use with the projects. It's the ideal follow-up to "Game Programming for Teens"!...



  $29.99    New Price: $4.98

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View Book 'Game Design for Teens (Premier Press Game Development)'



Game Design for Teens (Premier Press Game Development)
Authors: Les Pardew. Scott Pugh. Eric Nunamaker. Brent L. Iverson. Ross Wolfley.
Paperback, 320 pages
Publisher: Course Technology PTR
Publication Date: 2004-09-30
Edition: 1

Reviews :

    "Game Design for Teens" covers the basics for developing a game idea and successfully converting that idea into a complete game. A natural addition to the "for Teens" line of books, it is a true beginner's guide to the game design process and deals specifically with creating a game design document. You will learn how to create a quality game design document appropriate for submission to a publisher, developer, or college professor. It explores the components of a game design document, how to create them, who creates them, and why each is important. This book also examines game design theory as it applies to different game genres.

The third installment in the popular line of "For Teens" books.

Covers the complete game design process from idea, to design document, development of the game.

Provides samples from real game design documents.

Helps readers develop the skills they need to express their game ideas clearly and thoroughly.

Examines game design theory as it applies to the different game genres....



  $29.99    New Price: $19.8

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View Book '.hack Infection (Part 1) Official Strategy Guide'



.hack Infection (Part 1) Official Strategy Guide
Authors: Doug Walsh. Dan Birlew.
Paperback, 144 pages
Publisher: BRADY GAMES
Publication Date: 2003-02-06
Edition: 1st

Reviews :

   

BradyGames' .hack Official Strategy Guide provides a comprehensive walkthrough to guide players through "The World". Unstoppable boss strategy will help players topple every enemy. All-inclusive bestiary, area maps, and weapon coverage. Game secrets revealed!

...



  Best Price: $39.99

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Children's Books News
Time Capsule for Baby Boomers Now Available on the Internet
The Capsule contains 4 Baby Boomer';s Home Pages (Boomers, Babies, Still Kicking, and 40-60s) with each Home Page reserves 1 million pixels ("dots" on the computer screen) to permanently present images that link to dedicated Web sites. [PRWEB Oct 6, 2005]

Magazine and Literacy Leaders Mark Children’s Magazine Month This October 2005 with Sadness and Resolve to Help Children in Schools and Shelters
The nation';s top literacy and children';s magazine leaders - the Association of Educational Publishers, the International Reading Association, and the Magazine Publishers Family Literacy Project - today marked Children';s Magazine Month this October with a commitment to mobilize magazine mentors across the nation to send children';s magazines to schools, shelters and other community literacy programs to support children and families reading together. A special focus will

Call for Stories: Return Again
Dr. Georgina Cannon author of the best selling book ';Return, Past Life Regression and You'; is looking for more intriguing and hopefully researched past life regression stories for her next book ';Return Again!'; [PRWEB Oct 13, 2005]

 

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